Devlog
- September 24, 2025 by OneBoxyLlama#gamedev, #godot, #incremental, #clicker, #devlogThe evolution of the game continues. What started as simple numbers on a screen, has taken a few… incremental… steps closer towards being a fully realized incremental clicker game. Today, I’m pu... Continue reading
- September 17, 2025 by OneBoxyLlama#gamedev, #godot, #incremental, #clicker, #devlogThe most requested feature on the list was a press-and-hold feature. Version 0.2 builds on top of the core clicking mechanic with a press-and-hold function. What’s New Press-And-Hold Power Hold down... Continue reading